STEAM From Theory to Practice

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STEAM From Theory to Practice
Wednesday, March 7, 2018 | 7-8 pm ET
FREE for NAEA Members; $49 for non-members

Move beyond ideas and talking points and jumpstart your STEAM curriculum! Join us for this can’t-miss discussion where presenters will discuss what STEAM is, what it could be, and how we can get there. Get a glimpse into STEAM classrooms and take away practical ideas for application.

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Andrew D. Watson

Fine Arts Instructional Specialist, Alexandria City Public Schools, Alexandria, VA

Andrew D. Watson is the Fine Arts Instructional Specialist for Alexandria City Public Schools, where he supervises the arts education of over 15,000 students in Northern Virginia. Formerly, Andrew co-developed the Fairfax County Public Schools STEAM Project, which transformed four Elementary School STEM Labs—with minimal support and no integration with the arts—into over 100 fully integrated Elementary School STEAM programs and five Maker Spaces. 

Andrew is the Chair of the 2018 NAEA Convention is Seattle. His articles on STEAM Education and Design Thinking appear in Art Education Journal, SchoolArts Magazine, Principal, and the Journal for Quality and Participation, among others. Andrew volunteers his time as a founding member of the Board of Directors of the Innovation Collaborative, as well as an advisor to the Congressional STEAM Caucus. Previously, he served as an advisor to the National Art Honor Society and the Smithsonian Institution's National Portrait Gallery. 

Meredith K. Cosier

Art and STEAM Specialist, Bucknell Elementary, Alexandria, VA

Meredith K. Cosier is an Art and STEAM specialist who works primarily with K-8 students and has developed STEAM programs for both privileged and Title I schools. She graduated from Virginia Commonwealth University with two BFA degrees in Art Education and Painting and Printmaking. Since 2012, she has developed and taught Maker Education K-9 curriculums for the Smithsonian Associates summer camps, including Video Game Design, Animation, and Physical Computing Sculpture. With VCU Art Education’s Currentlab, Meredith co-developed curriculums for K-12 Art teachers to implement Video Game Design into their own programs. She is currently teaching K-6 Art and STEAM in Fairfax County Public Schools while designing her second STEAM curriculum for a reROUTEUS1, a nonprofit summer camp for disadvantaged youth.

Michelle Land

Art Specialist, FCPS PBL County Support Teacher, Stratford Landing Elementary, Alexandria, VA

Michelle Land is an Art Specialist, STEAM Teacher, and Project-Based Learning (PBL) County Support teacher for Fairfax County Public Schools (FCPS). She received a Bachelor of Fine Arts degree and Masters of Arts in Teaching degree from Maryland Institute College of Art (MICA). Michelle has taught STEAM-based summer camps for the Smithsonian Institution in Washington, D.C. Her current teaching practice revolves around introducing students to real world challenges and professions while putting the “A” in STEAM.

Upon completion of this NAEA webinar, you may earn 1 hour of professional development credit as designated by NAEA. Once the webinar is completed, you may view/print a Certification of Participation under the "Contents" tab. You may also print a transcript of all webinars attended under the "Dashboard" link in the right sidebar section of the page.  

Clock hours provided upon completion of any NAEA professional learning program are granted for participation in an organized professional learning experience under responsible sponsorship, capable direction and qualified instruction, and can be used toward continuing education credit in most states. It is the responsibility of the participant to verify acceptance by professional governing authorities in their area.

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